About this role
Niantic's UX Design team builds innovative mobile experiences for tens of millions of users worldwide, encouraging discovery, exercise, and meaningful social experiences. The Pokémon GO team is looking for a well-rounded UX Designer to help deliver the next wave of experiences for players. You'll partner closely with peers across game design, art, product, and engineering teams.
Champion the best interests of the broad player base through intuitive, engaging, and usable game UX. Be a strong voice for the player, applying intuition and data-informed research to drive creative solutions. Translate complex use cases into simple, scalable designs that the team can implement.
Work in a collaborative environment, dealing comfortably with ambiguity and helping teams shift efforts as needed. Partner with user research to incorporate player insights throughout development, including leading user studies. Collaborate with cross-functional team members with regular attendance in meetings.
Improve and extend existing UI design system patterns and brand guidelines. Proactively contribute to UX team rituals and process improvements. Help craft the future of real-world interactive experiences.
Requirements
- 3+ years or equivalent experience in UX design for consumer-facing products, with a portfolio of shipped features/titles and personal projects
- Portfolio showcasing examples of consumer-facing mobile UX, covering both interaction and UI design
- Experience working on gaming and non-gaming products
- Experience with wireframing and prototyping in Figma collaboratively, using shared design libraries and patterns
- Familiarity with mobile UX design patterns applied in gaming, fitness, or live-service applications
- Strong visual design, motion design, and UI art skills
- Creative problem-solving skills and ability to develop novel UX patterns
- Experience working on cross-functional teams with effective written and verbal communication
Responsibilities
- Support UX design efforts from concept to implementation for multiple key projects
- Develop mockups, wireframes, prototypes, and detailed design documentation to describe interaction flows and design concepts
- Clearly communicate UX designs to internal and external partners
- Lead team rituals to conceptualize and brainstorm new features
- Improve and extend existing UI design system patterns and brand guidelines
- Partner with user research to incorporate player insights throughout development, including leading user studies
- Proactively contribute to UX team rituals and process improvements
- Collaborate with cross-functional team members, including regular attendance in meetings; required in-office minimum 2 days a week
Benefits
- Equity
- Bonuses
- Healthcare benefits
- Retirement benefits
- Pet insurance
- Paid holidays
- Paid Scopely free days
- Unlimited paid time off
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